AO Studio Tools

ZenGrove

Grow a plant, one node at a time.

Overview

Grow a plant, one node at a time.

Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.

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UV Mapping

Controls how bark textures wrap around branch tubes, including repeats, seams and end-cap UVs.

Reference updated for ZenGrove 1.0.0-alpha.10.

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Branches

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Branches

Affect

UV Mapping node with its affect settings in ZenGrove
ZenGrove in Maya · Affect · Open image for full size
Affect

Chooses which branches are affected. Active Branches uses the latest generated layer. Active + Descendants also includes growth from that layer. Active Generated Hierarchy additionally includes ancestors created by that same generated contribution. Entire Input uses everything arriving here. Attached children follow a moved parent even when they are not reshaped themselves.

Options: Active Branches · Active + Descendants · Active Generated Hierarchy · Entire Input

Default: Entire Input

Orientation

UV Mapping node with its orientation settings in ZenGrove
ZenGrove in Maya · Orientation · Open image for full size
Seam Rotation

Moves the texture seam around the tube without twisting geometry.

Default: 0

Uv & Textures

UV Mapping node with its uv & textures settings in ZenGrove
ZenGrove in Maya · Uv & Textures · Open image for full size
U Repeats

Sets texture repeats around the branch circumference.

Default: 1

V Tile Length

Sets branch length covered by one texture repeat. Larger values stretch each repeat farther.

Default: 1

Continuous V

Continues the lengthwise texture coordinate from parent to children.

Default: On

Split V Relax

Smooths lengthwise texture stretching inside forks while keeping attachment borders fixed.

Default: 1

Cap UV Scale

Scales end-cap UV islands.

Default: 1

Cap UV Rotation

Rotates end-cap textures.

Default: 0

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FAQ
What is ZenGrove used for?

Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.

Which host application does ZenGrove support?

ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.

Where can I download ZenGrove?

Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.