PjotsTools → AO Studio Tools
One consistent name for the public tool suite.
AO Studio Tools started with repeated Maya production problems: actions that took too many clicks, setups that had to be rebuilt and small technical walls that interrupted creative flow. Each tool exists because that problem appeared in real work.
Piotr brings 14 years of Maya experience to AO Studio Tools. He has taught Maya for games and animation, including rigging, as well as Unreal Engine. The tools grow out of his own workflows, with ZenGrove a current focus of development and hands-on use.
Questions and feedback go directly to the developer through email, Discord or the Feedback Center in AO.Hub. Replies usually arrive within 24 hours.
The tools, accounts and production focus remain the same. The new name brings the complete suite under a clearer umbrella. ZenHub is now AO.Hub: the central installer, updater and license manager inside Maya.
One consistent name for the public tool suite.
The same central command center under the new brand.
Use the same verified account to sign in and sync access.
Education and classroom Maya workflows.
Digital production workflows.
Studio production use.
Share the problem, request support or suggest the next focused tool.