ZenGrove
Grow a plant, one node at a time.
Grow a plant, one node at a time.
Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.
Trim
Cuts branch ends to a chosen length or percentage. Use it for a clipped crown or more even branch lengths.
Branches
Branches
Affect

- Affect
Chooses which branches are affected. Active Branches uses the latest generated layer. Active + Descendants also includes growth from that layer. Active Generated Hierarchy additionally includes ancestors created by that same generated contribution. Entire Input uses everything arriving here. Attached children follow a moved parent even when they are not reshaped themselves.
Setup

- Length Mode
World Length retains a chosen scene-unit length. Length % retains a fraction of each branch's current length.
Generation

- Target Length
Sets retained length in scene units. It cuts long branches rather than growing short ones longer.
Available when Length Mode is World Length.
Shape

- Length Randomness
Varies the chosen cut length. Zero gives even cuts; 0.2 gives up to 20% variation in either direction.
Advanced

- Seed Offset
Changes this node's random variation. Keep the seed and settings unchanged to reproduce the same result.
Generation
Shown example: Length Mode = Length %.

- Length %
Sets the percentage of current length to keep. For example, 50 keeps half.
Available when Length Mode is Length %.
What is ZenGrove used for?
Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.
Which host application does ZenGrove support?
ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.
Where can I download ZenGrove?
Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.