AO Studio Tools

ZenGrove

Grow a plant, one node at a time.

Overview

Grow a plant, one node at a time.

Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.

View product and license details →

Resolution

Controls mesh detail around and along branches. Set an even edge size or choose fixed counts.

Reference updated for ZenGrove 1.0.0-alpha.10.

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Branches

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Branches

Setup

Resolution node with its setup settings in ZenGrove
ZenGrove in Maya · Setup · Open image for full size
Mode

Uniform Density uses edge size for consistent detail across different branch sizes. Fixed Counts uses the chosen radial and length counts on each path.

Options: Uniform Density · Fixed Counts

Default: Uniform Density

Deformation

Resolution node with its deformation settings in ZenGrove
ZenGrove in Maya · Deformation · Open image for full size
Smooth Centerline

Softens corners before resampling. Off preserves deliberately angular guides.

Default: On

Scale

Resolution node with its scale settings in ZenGrove
ZenGrove in Maya · Scale · Open image for full size
Resolution Scale

Scales detail around and along branches. 0.5 produces roughly a quarter as many quads.

Default: 1

Geometry

Resolution node with its geometry settings in ZenGrove
ZenGrove in Maya · Geometry · Open image for full size
Target Edge Size

Sets approximate edge length in scene units for Uniform Density. Smaller adds detail.

Available when Mode is Uniform Density.

Default: 0.25

Advanced

Resolution node with its advanced settings in ZenGrove
ZenGrove in Maya · Advanced · Open image for full size
Min Length Spans

Sets minimum length spans in Uniform Density.

Available when Mode is Uniform Density.

Default: 2

Max Length Spans

Caps length spans in Uniform Density.

Available when Mode is Uniform Density.

Default: 256

Min Radial Segments

Sets minimum sides around branches in Uniform Density.

Available when Mode is Uniform Density.

Default: 3

Max Radial Segments

Caps sides around branches in Uniform Density.

Available when Mode is Uniform Density.

Default: 64

Radial Bias

Shifts detail toward or away from the circumference relative to lengthwise detail.

Available when Mode is Uniform Density.

Default: 1

Geometry

Shown example: Mode = Fixed Counts.

Resolution node with its geometry settings in ZenGrove
ZenGrove in Maya · Geometry · Open image for full size
Radial Segments

Sets sides around each branch in Fixed Counts mode, before Resolution Scale.

Available when Mode is Fixed Counts.

Default: 8

Length Spans

Sets spans along branches in Fixed Counts mode, before Resolution Scale.

Available when Mode is Fixed Counts.

Default: 12

Browse all ZenGrove nodes →
FAQ
What is ZenGrove used for?

Explore all 44 nodes with illustrated Maya views and plain-English explanations of every setting. Build trunks and branches, place foliage, shape growth, add wind and prepare your output.

Which host application does ZenGrove support?

ZenGrove is built for Autodesk Maya and is distributed through AO Studio Tools.

Where can I download ZenGrove?

Download the current AO Studio Tools package from https://aostudio.tools/getthetools.html and install it through AO.Hub.