ZenCables
Art-directable cable bundles between two endpoints.
Generate ribbon-driven, sweep-meshed cable rigs in Maya with controllable profiles, layout variation, animation and clean baked output. Build anything from control-panel wiring to hero mech bundles.
Tested on Windows. macOS is not supported; Linux is untested. A verified AO.Hub account is required.
Try all tools for 14 days for noncommercial evaluation. Then choose a paid license in AO.Hub. License details
Where ZenCables fits.
Animating bundle bounce and per-cable wobble
Baking clean static geometry for export
A focused workflow, without the repetitive setup.
Every feature is designed to remove steps while leaving the result editable and production-friendly.
Try ZenCables in Maya.
The trial is for noncommercial evaluation. When it expires, paid tools lock again; free tools remain available for noncommercial use. Buy a suite or single-tool license inside AO.Hub when you are ready.
From download to Maya in four steps.
Put ZenCables into your Maya workflow.
AO.Hub is free to download. Registration connects your installs, updates and licenses.
Need a hand?
Use the Feedback Center inside AO.Hub, email Piotr or ask in Discord. Replies usually arrive within 24 hours. The documentation is available anytime.