Modeling and rigging
ZenCables
Art-directable cable bundles between two endpoints.
Generate ribbon-driven, sweep-meshed cable rigs in Maya with controllable profiles, layout variation, animation and clean baked output. Build anything from control-panel wiring to hero mech bundles.

A focused workflow, without the repetitive setup.
Every feature is designed to remove steps while leaving the result editable and production-friendly.
01Build cable bundles between two selected endpoints.
02Choose Round, Rect, Flat, Twin and Bundle profiles.
03Direct sag, section layout, seeded variation and individual overrides.
04Animate the rig, then bake clean geometry for final delivery.
Where ZenCables fits.
Animating bundle bounce and per-cable wobble
Baking clean static geometry for export
From download to Maya in four steps.
01 · DownloadGet the current AO.Hub ZIP.
02 · InstallDrag the installer into Maya and restart once.
03 · Sign inUse one account for free and paid access.
04 · Add the toolInstall or unlock it directly in AO.Hub.
Put ZenCables into your Maya workflow.
AO.Hub is free to download. Registration connects your installs, updates and licenses.
No credit card required to start.